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SphereBVH_Scene.h
Go to the documentation of this file.
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#ifndef SPHEREBVH_SCENE_H
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#define SPHEREBVH_SCENE_H
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#include <
vrecko/SP_SceneInterface.h
>
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#include <
vrecko/Ability.h
>
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using namespace
vrecko;
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namespace
APSpacePartitioning {
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#define SP_SCENE_INTERFACE_ID__SPHEREBVH 10
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class
SphereBVH_Scene
:
public
SP_SceneInterface
,
public
Ability
{
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public
:
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//
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// constructors / destructors
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//
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SphereBVH_Scene
() :
SP_SceneInterface
(),
Ability
(
"SphereBVH_Scene"
) { scIntId =
SP_SCENE_INTERFACE_ID__SPHEREBVH
; };
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~SphereBVH_Scene
() {};
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virtual
void
preInitialize(
void
);
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//
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// methods related to space partitioning queries in the Scene
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//
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protected
:
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};
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}
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#endif
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include
vreckoAP
SpacePartitioning
SphereBVH_Scene.h
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