vrecko
virtual reality framework
|
#include "SphereBVH_Object.h"
#include "SNCH_Object_Data.h"
#include <vrecko/SP_ObjectInterface.h>
#include <vrecko/MTLock.h>
Go to the source code of this file.
Namespaces | |
namespace | APSpacePartitioning |
Macros | |
#define | SNCH_LMD_F_INTERSECTION 0x00000001 |
#define | SNCH_LMD_F_NEGATIVE_DISTANCE 0x00000002 |
#define | SNCH_FLOAT_SMALL_NUM 0.00000001f |
#define | SNCH_FLOAT_TOLERANCE SNCH_FLOAT_SMALL_NUM |
#define | SP_OBJECT_INTERFACE_ID__SNCH 20 |
#define SNCH_FLOAT_SMALL_NUM 0.00000001f |
#define SNCH_FLOAT_TOLERANCE SNCH_FLOAT_SMALL_NUM |
#define SNCH_LMD_F_INTERSECTION 0x00000001 |
#define SNCH_LMD_F_NEGATIVE_DISTANCE 0x00000002 |
#define SP_OBJECT_INTERFACE_ID__SNCH 20 |