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vrecko
virtual reality framework
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#include "precompiled.h"
#include <vreckoAP/ConnectEditor/connecting_functions.h>
#include <vreckoAP/ConnectEditor/erf.h>
#include <math.h>
Macros | |
#define | EPSILON 0.000000001 |
#define | PI 3.14159265 |
#define | parameterB 0 |
#define | parameterU 0.5 |
#define | parameterO 0.2 |
Functions | |
float | weightFunction (float value) |
double | weightFunctionNormalize (double value, double maxValue) |
double | weightGaussFunction (double x) |
double | F (double x) |
#define EPSILON 0.000000001 |
#define parameterB 0 |
#define parameterO 0.2 |
#define parameterU 0.5 |
#define PI 3.14159265 |
double F | ( | double | x | ) |
float weightFunction | ( | float | value | ) |
double weightFunctionNormalize | ( | double | value, |
double | maxValue | ||
) |
double weightGaussFunction | ( | double | x | ) |