vrecko
virtual reality framework
|
#include "precompiled.h"
#include <vreckoAP/ConnectEditor/SnapObject.h>
#include <vreckoAP/ConnectEditor/normal.h>
#include <vrecko/Scene.h>
Macros | |
#define | EPSILON 0.000001 |
#define | WEIGHT1 0.6 |
#define | WEIGHT2 0.3 |
#define | MAX_INT 256 |
#define EPSILON 0.000001 |
#define MAX_INT 256 |
#define WEIGHT1 0.6 |
#define WEIGHT2 0.3 |