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virtual reality framework
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include
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vrecko
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base
A3DBird.h
arm.h
classes.h
DP_base.h
fdtDataGlove.h
fsPinchGlove.h
hci.h
KeyboardMouse.h
L3DMouse.h
LHeadTracker.h
MicroScribe3D.h
NestOfBirds.h
OptiTrack.h
Ultratrak.h
VRPN3DMouse.h
Wiimote.h
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classes.h
Go to the documentation of this file.
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/***************************************************
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* - - - - - - - IMMERSION CORP. - - - - - - - *
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* *
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* IBM PC/Compatibles software series *
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* Copyright (c) 1993 *
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***************************************************
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* DRIVE.H | SDK1-2 | November 1995
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*
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* Immersion Corp. Software Developer's Kit
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* Definitions and prototypes for serial communications functions
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* for the Immersion Corp. MicroScribe-3D
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* Not for use with the Probe or Personal Digitizer
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* Requires HCI firmware version MSCR1-1C or later
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*/
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#ifndef F__CLASSES_H
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#define F__CLASSES_H
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#define BAUD 38400
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#ifdef WIN32
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#define BAUDCODE CBR_38400
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#else
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#define BAUDCODE B38400
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#endif //WIN32
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#ifdef _DEBUG
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#define DEBUG
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#endif
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#ifdef DEBUG
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#define dbg(what) puts(what);
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#define dbgdf(what) printf("--%d\n", what);
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#define dbgsf(what) printf("--%s\n", what);
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#else
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#define dbg(what)
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#define dbgdf(what)
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#define dbgsf(what)
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#endif
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#ifdef WIN32
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#include <windows.h>
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#else // else
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#include <termio.h>
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#endif
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/* Public constants */
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#define MIN_TIMEOUT 100
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#define FRAME_BUF_SIZE 240
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/* Use hci_result as if it were an enumerated type. Compare variables of
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* this type to the string constants declared below. An hci_result is
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* actually a string, so it can be directly printed as well.
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*/
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typedef
char
*
hci_result
;
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typedef
hci_result
arm_result
;
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/* Shorthand for a byte */
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typedef
unsigned
char
byte
;
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/* Timing functions */
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class
Timing
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{
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private
:
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long
int
timeout;
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unsigned
long
int
stop;
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public
:
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void
pause
(
const
unsigned
int
);
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void
setTimeout
(
const
int
t_ms) { timeout = t_ms; };
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void
start
();
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char
timedOut
();
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};
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// *************************** Serial *************************
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class
Serial
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{
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private
:
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#ifdef WIN32
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OVERLAPPED ol;
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void
*portRef;
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#else
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struct
termio oldSetup;
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int
portRef;
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#endif
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char
frameBuffer[
FRAME_BUF_SIZE
];
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int
frameHead;
/* chars come in here */
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int
frameTail;
/* chars are read out here */
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public
:
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/* Configuring serial ports */
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char
openSerial
(
char
*);
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void
closeSerial
();
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void
flushSerial
();
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/* Reading/writing serial data */
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int
readChar
();
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int
readBytes
(
char
*,
const
int
,
const
int
);
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char
writeChar
(
const
char
);
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int
writeString
(
char
*);
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};
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#endif
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include
vreckoDP
base
classes.h
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