vrecko
virtual reality framework
Main Page
Related Pages
Namespaces
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
Pages
ParticleSystem.h
Go to the documentation of this file.
1
#ifndef _DA_PARTICLE_SYSTEM_H
2
#define _DA_PARTICLE_SYSTEM_H
3
4
5
6
using namespace
vrecko;
7
8
namespace
APDYNAMICART
9
{
10
11
12
struct
ParticleSystemParameters
13
{
14
double
lifeTime
;
15
double
gravity
;
16
double
BirthRateMin
, BirthRateMax;
17
double
sizeBirth,
sizeDeath
;
18
double
speedMin
, speedMax;
19
double
dispersion
;
20
21
string
textureFile
;
22
23
};
24
33
void
createParticleSystem
( osg::Group* emmitterParent, osg::Group* particleSystemParent,
ParticleSystemParameters
*params );
34
35
36
}
37
#endif // _DA_PARTICLE_SYSTEM_H
include
vreckoAP
DynamicArt
ParticleSystem.h
Generated on Tue Feb 19 2013 10:23:43 for vrecko by
1.8.3.1