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vrecko
virtual reality framework
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#include <osg/Geode>#include "Pattern.h"#include <osg/NodeCallback>#include <osg/LineWidth>#include <osg/CopyOp>Go to the source code of this file.
Classes | |
| class | APDYNAMICART::PatternsGeode |
Namespaces | |
| namespace | APDYNAMICART |
Typedefs | |
| typedef osg::ref_ptr < PatternsGeode > | APDYNAMICART::PatternGeodePtr |
| typedef std::vector < PatternGeodePtr > | APDYNAMICART::PatternGeodeList |