vrecko
virtual reality framework
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Utils.h File Reference
#include <osg/io_utils>
#include "DATool.h"
#include "Spline.h"

Go to the source code of this file.

Classes

class  APDYNAMICART::Stroke
 
class  APDYNAMICART::PoAAdapter< T >
 
class  APDYNAMICART::AdapterFactory< T >
 
class  APDYNAMICART::Utils
 
struct  APDYNAMICART::Limits
 
class  APDYNAMICART::colorGradient
 
class  APDYNAMICART::PoAState
 

Namespaces

namespace  APDYNAMICART
 

Macros

#define err(msg)   std::cerr << __FUNCTION__<< " - " << msg << std::endl;
 
#define dbgAtt(msg)
 debug macro for Attractors module More...
 
#define dbgPS(msg)   std::cout << msg << std::endl;
 debug macro for Polyhedra Sculptures module More...
 

Typedefs

typedef osg::ref_ptr
< osg::UIntArray > 
APDYNAMICART::UIntArrayPtr
 
typedef osg::ref_ptr
< osg::Vec3Array > 
APDYNAMICART::Vec3ArrayPtr
 
typedef osg::ref_ptr
< osg::Vec4Array > 
APDYNAMICART::Vec4ArrayPtr
 
typedef osg::ref_ptr< osg::Geode > APDYNAMICART::GeodePtr
 
typedef osg::ref_ptr
< osg::Geometry > 
APDYNAMICART::GeometryPtr
 
typedef osg::ref_ptr
< vreckoUtils::Menu
APDYNAMICART::MenuPtr
 
typedef osg::ref_ptr
< vreckoUtils::MenuRoot
APDYNAMICART::MenuRootPtr
 
typedef osg::ref_ptr
< vreckoUtils::IMenuComponent
APDYNAMICART::IMenuComponentPtr
 
typedef osg::ref_ptr
< std::vector< osg::Vec4 > > 
APDYNAMICART::ColorList
 

Macro Definition Documentation

#define dbgAtt (   msg)

debug macro for Attractors module

#define dbgPS (   msg)    std::cout << msg << std::endl;

debug macro for Polyhedra Sculptures module

#define err (   msg)    std::cerr << __FUNCTION__<< " - " << msg << std::endl;

Macros for errors and debugging