vrecko
virtual reality framework
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Go to the source code of this file.
Classes | |
class | APDYNAMICART::Stroke |
class | APDYNAMICART::PoAAdapter< T > |
class | APDYNAMICART::AdapterFactory< T > |
class | APDYNAMICART::Utils |
struct | APDYNAMICART::Limits |
class | APDYNAMICART::colorGradient |
class | APDYNAMICART::PoAState |
Namespaces | |
namespace | APDYNAMICART |
Macros | |
#define | err(msg) std::cerr << __FUNCTION__<< " - " << msg << std::endl; |
#define | dbgAtt(msg) |
debug macro for Attractors module More... | |
#define | dbgPS(msg) std::cout << msg << std::endl; |
debug macro for Polyhedra Sculptures module More... | |
Typedefs | |
typedef osg::ref_ptr < osg::UIntArray > | APDYNAMICART::UIntArrayPtr |
typedef osg::ref_ptr < osg::Vec3Array > | APDYNAMICART::Vec3ArrayPtr |
typedef osg::ref_ptr < osg::Vec4Array > | APDYNAMICART::Vec4ArrayPtr |
typedef osg::ref_ptr< osg::Geode > | APDYNAMICART::GeodePtr |
typedef osg::ref_ptr < osg::Geometry > | APDYNAMICART::GeometryPtr |
typedef osg::ref_ptr < vreckoUtils::Menu > | APDYNAMICART::MenuPtr |
typedef osg::ref_ptr < vreckoUtils::MenuRoot > | APDYNAMICART::MenuRootPtr |
typedef osg::ref_ptr < vreckoUtils::IMenuComponent > | APDYNAMICART::IMenuComponentPtr |
typedef osg::ref_ptr < std::vector< osg::Vec4 > > | APDYNAMICART::ColorList |
#define dbgAtt | ( | msg | ) |
debug macro for Attractors module
#define dbgPS | ( | msg | ) | std::cout << msg << std::endl; |
debug macro for Polyhedra Sculptures module
#define err | ( | msg | ) | std::cerr << __FUNCTION__<< " - " << msg << std::endl; |
Macros for errors and debugging