vrecko
virtual reality framework
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#include <vrecko/Ability.h>
#include <osg/MatrixTransform>
#include <osg/Geode>
#include <osg/Geometry>
#include <osgUtil/UpdateVisitor>
#include <osg/Texture2D>
#include <osg/Node>
#include <osgUtil/TransformCallback>
#include <osgUtil/RenderStage>
#include <osgUtil/SmoothingVisitor>
#include <osgUtil/CullVisitor>
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Classes | |
class | behindO::MyUpdateCallback |
class | behindO::MyCullCallback |
class | behindO::Mirror |
Namespaces | |
namespace | behindO |