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vrecko
virtual reality framework
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#include <vrecko/Ability.h>#include <vector>#include <osg/Vec3>#include <osg/Matrix>#include "ConstraintHierarchy.h"Go to the source code of this file.
Classes | |
| class | APConstrainedMovement::ConstraintArea |
Namespaces | |
| namespace | APConstrainedMovement |
Typedefs | |
| typedef vector< osg::Vec3 > | APConstrainedMovement::Vecs3 |
Functions | |
| double | APConstrainedMovement::vectorAngle (osg::Vec3 vector1, osg::Vec3 vector2) |