vrecko
virtual reality framework
Main Page
Related Pages
Namespaces
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
Pages
triangleCube.h
Go to the documentation of this file.
1
/*
2
* This class is taken from somewhere in the web and changes has been made to make it work for our purposes.
3
*/
4
5
//#include "precompiled.h"
6
#include <
math.h
>
7
8
typedef
struct
{
9
float
x
;
10
float
y
;
11
float
z
;
12
}
Point3
;
13
14
typedef
struct
{
15
Point3
v1
;
/* Vertex1 */
16
Point3
v2
;
/* Vertex2 */
17
Point3
v3
;
/* Vertex3 */
18
}
Triangle3
;
19
20
long
face_plane
(
Point3
p);
21
long
bevel_2d
(
Point3
p);
22
long
bevel_3d
(
Point3
p);
23
long
check_point
(
Point3
p1,
Point3
p2,
float
alpha,
long
mask);
24
long
check_line
(
Point3
p1,
Point3
p2,
long
outcode_diff);
25
long
point_triangle_intersection
(
Point3
p,
Triangle3
t);
26
long
t_c_intersection
(
Triangle3
t);
include
vreckoAP
SpacePartitioning
triangleCube.h
Generated on Tue Feb 19 2013 10:23:45 for vrecko by
1.8.3.1