vrecko
virtual reality framework
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Files | |
file | Default.h [code] |
Static class containing default constant values for all of the terrain properties. | |
file | Enumerations.h [code] |
Groups several enumerations from the Terrain ability. | |
file | GeneratedTerrainProperties.h [code] |
Static class containing terrain properties related to the algorithm generated terrain. All values are initialized to the their default values at launch. | |
file | HeightMapProperties.h [code] |
Static class containing all of the terrain properties related to terrain loaded from heightmap. All values are initialized to the their default values at launch. | |
file | MidpointDisplacementProperties.h [code] |
Static class containing all of the terrain properties related to the midpoint displacement algorithm. All values are initialized to the their default values at launch. | |
file | PerlinNoiseProperties.h [code] |
Static class containing all of the terrain properties related to the Perlin noise algorithm. All values are initialized to the their default values at launch. | |
file | RandomFaultsProperties.h [code] |
Static class containing all of the terrain properties related to the random faults algorithm. All values are initialized to the their default values at launch. | |
file | TerrainProperties.h [code] |
Static class containing all of the common terrain properties which need to be accessed from multiple locations along with methods capable of loading it from XML file. All values are initialized to the their default values at launch. | |