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vrecko
virtual reality framework
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#include <osg/Geode>
#include <osg/Geometry>
#include <osg/Texture2D>
#include <osg/Array>
#include "Properties/TerrainProperties.h"
Go to the source code of this file.
Classes | |
class | APNature::Terrain2DSegment |
Represents a single segment of a two-dimensional terrain which consists of a grid of NxN points (where N >= 2) in the XZ plane (in OSG coordinates) with the value in the Y axis representing height of the point. More... | |
Namespaces | |
namespace | APNature |