![]() |
vrecko
virtual reality framework
|
#include <osg/Geometry>#include <osg/PositionAttitudeTransform>#include <osg/Image>#include <osgDB/ReadFile>#include <osgDB/WriteFile>#include <ostream>#include <vreckoAP/Nature/Terrain/Terrain2D.h>#include <vreckoAP/Nature/Terrain/TerrainUtility.h>#include <vreckoAP/Nature/Terrain/TerrainRandom.h>#include <vreckoAP/Nature/Terrain/Properties/Default.h>#include <vreckoAP/Nature/Terrain/Properties/PerlinNoiseProperties.h>#include <vreckoAP/Nature/Terrain/Properties/MidpointDisplacementProperties.h>#include <vreckoAP/Nature/Terrain/Algorithms/RandomFaultsAlgorithm.h>#include <vreckoAP/Nature/Terrain/Algorithms/MidpointDisplacementAlgorithm.h>#include <vreckoAP/Nature/Terrain/Algorithms/PerlinNoiseAlgorithm.h>