vrecko
virtual reality framework
Main Page
Related Pages
Namespaces
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
Pages
MidpointDisplacementAlgorithm.h
Go to the documentation of this file.
1
9
#ifndef VRECKO_NATURE_TERRAIN_MIDPOINTDISPLACEMENTALGORITHM_H
10
#define VRECKO_NATURE_TERRAIN_MIDPOINTDISPLACEMENTALGORITHM_H
11
12
#include "
TerrainAlgorithm.h
"
13
#include "../TerrainUtility.h"
14
#include <osg/Array>
15
16
namespace
APNature
17
{
18
class
MidpointDisplacementAlgorithm
:
public
TerrainAlgorithm
19
{
20
21
public
:
22
23
static
const
int
InitialLevel
;
24
32
MidpointDisplacementAlgorithm
(
int
width,
int
height,
float
cornerValueFrom,
float
cornerValueTo);
33
40
void
RandomizeSurfaceCorners
(
float
cornerValueFrom,
float
cornerValueTo);
41
53
float
*
GenerateSurfaceByMidpointDisplacement
(
int
x1,
int
y1,
int
x2,
int
y2,
int
level);
54
55
private
:
56
57
float
ComputePseudoRandomError(
int
x1,
int
y1,
int
x2,
int
y2,
int
level);
58
59
};
60
}
61
62
#endif
include
vreckoAP
Nature
Terrain
Algorithms
MidpointDisplacementAlgorithm.h
Generated on Tue Feb 19 2013 10:23:44 for vrecko by
1.8.3.1