vrecko
virtual reality framework
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#include "precompiled.h"
#include <vreckoAP/GUI/GUI_item.h>
#include <vreckoAP/GUI/GUI_Controller.h>
Namespaces | |
namespace | APGUI |
Variables | |
osg::ref_ptr< osgText::Font3D > | g_font3D = osgText::readFont3DFile("data/fonts/arial.ttf") |
osg::ref_ptr<osgText::Font3D> g_font3D = osgText::readFont3DFile("data/fonts/arial.ttf") |