vrecko
virtual reality framework
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#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osg/Geode>
#include <osg/ShapeDrawable>
#include <osg/StateSet>
#include <osg/PolygonMode>
#include <osg/Depth>
#include <osg/ClipNode>
#include <osgUtil/SmoothingVisitor>
#include <osg/Switch>
#include <osg/BlendFunc>
#include <vrecko/Ability.h>
#include <vrecko/EventDispatcher.h>
#include <vrecko/Logger.h>
#include <vrecko/Message.h>
#include <vrecko/Scene.h>
#include <vrecko/PluginManager.h>
#include <vrecko/ReaderWriter.h>
#include <fstream>
#include <iostream>
#include <sstream>
#include <vector>
#include <math.h>
#include <xercesc/dom/DOM.hpp>
#include <xercesc/dom/DOMWriter.hpp>
#include <xercesc/framework/LocalFileFormatTarget.hpp>
#include <xercesc/framework/StdOutFormatTarget.hpp>
#include <xercesc/parsers/XercesDOMParser.hpp>
#include <xercesc/sax/HandlerBase.hpp>
#include <xercesc/util/PlatformUtils.hpp>
#include <xercesc/util/XMLString.hpp>