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virtual reality framework
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PluginManager.h
Go to the documentation of this file.
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#ifndef PLUGIN_MANAGER_H
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#define PLUGIN_MANAGER_H
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#include <vrecko/Export>
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#include <
vrecko/Ability.h
>
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#include <osgDB/DynamicLibrary>
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#include <map>
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namespace
vrecko {
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class
VRECKO_EXPORT
PluginManager
{
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public
:
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PluginManager
() {};
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~PluginManager
() {};
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static
vrecko::Ability
*
getAbilityInstance
(
const
std::string&
plugin_name
,
const
std::string&
ability_name
);
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static
void
*getFuncPtr(std::string dl_name, std::string func_name);
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protected
:
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static
std::map<std::string, osgDB::DynamicLibrary *>
_dl_map
;
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};
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}
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#endif
include
vrecko
PluginManager.h
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1.8.3.1