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vrecko
virtual reality framework
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#include "precompiled.h"#include <stdio.h>#include <stdlib.h>#include <string.h>#include <assert.h>#include <ctype.h>#include "wavefront.h"#include "MediaPath.h"#include <vector>Classes | |
| class | WAVEFRONT::InPlaceParserInterface |
| class | WAVEFRONT::InPlaceParser |
| class | WAVEFRONT::GeometryVertex |
| class | WAVEFRONT::GeometryInterface |
| class | WAVEFRONT::OBJ |
| class | WAVEFRONT::BuildMesh |
Namespaces | |
| namespace | WAVEFRONT |
Macros | |
| #define | MAXARGS 512 |
Typedefs | |
| typedef std::vector< int > | IntVector |
| typedef std::vector< float > | FloatVector |
Enumerations | |
| enum | WAVEFRONT::SeparatorType { WAVEFRONT::ST_DATA, WAVEFRONT::ST_HARD, WAVEFRONT::ST_SOFT, WAVEFRONT::ST_EOS } |
| #define MAXARGS 512 |
| typedef std::vector< float > FloatVector |
| typedef std::vector< int > IntVector |