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virtual reality framework
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Sphere.h
Go to the documentation of this file.
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#include <
vrecko/Ability.h
>
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#include "
DynamicScene.h
"
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using namespace
vrecko;
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namespace
ode {
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class
Sphere
:
public
Ability
{
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public
:
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Sphere
();
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~Sphere
() {};
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void
postInitialize(
void
);
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void
update(
void
);
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bool
loadXMLParameters(XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode
*parametersNode);
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XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode
*saveXMLParameters(XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument *);
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protected
:
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double
_radius
;
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double
_density
;
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DECLARE_REQUEST_OUTPUT
(ODE,
DynamicScene::MessageODERequest
,
MessageVoid
);
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};
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}
include
vreckoAP
ODE
Sphere.h
Generated on Tue Feb 19 2013 10:23:45 for vrecko by
1.8.3.1