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vrecko
virtual reality framework
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#include <iostream>#include <fstream>#include <sstream>#include <string>#include <cstdlib>#include <cmath>#include <climits>#include <osg/AlphaFunc>#include <osg/Texture2D>#include <osg/Geometry>#include <osg/BlendFunc>#include <osg/Depth>#include <osg/Math>#include <osgDB/ReadFile>#include <osgDB/WriteFile>#include <vrecko/World.h>#include <vrecko/Scene.h>#include <vrecko/ReaderWriter.h>#include <vrecko/EventDispatcher.h>#include <vrecko/EnvironmentObject.h>#include "AP_Atmospheric.h"#include "Clouds/Clouds.h"#include "Clouds/math_aux.h"#include "Weather/Weather.h"