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virtual reality framework
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precompiled.h
Go to the documentation of this file.
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// Precompiled headers.
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// !!!!!!!!!!!
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// This file must be included in any other .cpp file in this project
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// on the first line (except comments)
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// !!!!!!!!!!!
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// Documentation on precompiled headers:
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// http://www.cygnus-software.com/papers/precompiledheaders.html
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#ifndef RELEASE_WITH_DEBUG_INFO
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#pragma message("*")
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#pragma message("==============================")
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#pragma message("ERROR : At this time the only supported configuration is \"Release with Debug info\". Please switch to it and restart compilation.")
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#pragma message("==============================")
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#pragma message("*")
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ERROR
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#else
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#include <stdio.h>
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#include <vector>
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#include <string>
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#include <fstream>
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#include <sstream>
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#include <set>
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#include <list>
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#include <map>
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#include <time.h>
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#ifdef WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#else
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#include <pthread.h>
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#include <unistd.h>
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#include <sys/time.h>
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#endif
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#include <osg/Vec2>
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#include <osg/Vec3>
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#include <osg/Vec4>
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#include <osg/Node>
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#include <osg/Matrix>
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#include <osg/Quat>
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#include <osg/MatrixTransform>
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#include <osg/Timer>
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#include <osg/Notify>
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#include <osg/Group>
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#include <osgUtil/SmoothingVisitor>
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#include <osgDB/DynamicLibrary>
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#include <osgText/Text>
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#include <osgViewer/Viewer>
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#include <xercesc/util/XercesDefs.hpp>
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#include <xercesc/dom/DOM.hpp>
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#include <xercesc/util/XMLString.hpp>
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#include <xercesc/parsers/AbstractDOMParser.hpp>
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#include <
helpers/StringHelpers.h
>
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#if defined(XERCES_NEW_IOSTREAMS)
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#include <iostream>
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#else
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#include <iostream.h>
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#endif
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#include <esg/Definitions.h>
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#include <esg/OSGAdapter.h>
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#include <
helpers/XercesXMLUtils.h
>
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#include <
vrecko/Timer.h
>
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#include <
vrecko/Ability.h
>
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#include <
vrecko/World.h
>
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#include <
vrecko/EnvironmentObject.h
>
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#include <
vrecko/EventDispatcher.h
>
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#include <
vrecko/Device.h
>
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#include <
vrecko/Scene.h
>
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#include <
vrecko/Logger.h
>
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#include <
vrecko/Message.h
>
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#include <
vrecko/PersistentCache.h
>
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#include <
vrecko/Scheduler.h
>
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#include <
vrecko/ReaderWriter.h
>
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#include <
vrecko/PluginManager.h
>
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#endif
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src
vrecko
precompiled.h
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