vrecko
virtual reality framework
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Example using the wiiuse API. More...
#include "precompiled.h"
#include <osg/Notify>
#include <osg/io_utils>
#include <sstream>
#include <vreckoDP/base/Wiimote.h>
#include <vrecko/ReaderWriter.h>
#include <vrecko/MTLock.h>
Macros | |
#define | NUM_WII_DEVICES 2 |
#define | SEND_EVENT(name, msg) |
#define | SEND_BUTTON(msg) SEND_EVENT("Button", msg) |
Variables | |
MTLock | wiiSendersLock |
std::vector< std::string > | wiiSenderStrings |
Example using the wiiuse API.
This file is an example of how to use the wiiuse library.
#define NUM_WII_DEVICES 2 |
#define SEND_BUTTON | ( | msg | ) | SEND_EVENT("Button", msg) |
#define SEND_EVENT | ( | name, | |
msg | |||
) |
MTLock wiiSendersLock |
std::vector<std::string> wiiSenderStrings |