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virtual reality framework
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include
base
AP_base.h
Avatar.h
Display.h
hand.h
Light.h
MouseHand.h
MTMatrixTransform.h
Rotate.h
ShowFDH.h
ShowFDHModel.h
SystemInfo.h
helpers
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vreckoUtils
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ShowFDHModel.h
Go to the documentation of this file.
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#ifndef SHOWFDHMODEL_H
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#define SHOWFDHMODEL_H
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#include <
vrecko/Ability.h
>
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#include <
vrecko/EnvironmentObject.h
>
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#include <osg/Geode>
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#include <osg/Geometry>
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using namespace
vrecko;
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namespace
base {
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class
ShowFDHModel
:
public
Ability
{
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public
:
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ShowFDHModel
();
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~ShowFDHModel
() {};
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void
initialize(
void
);
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void
update(
void
);
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protected
:
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osg::Geode *
_fdh_geode
;
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osg::Geometry **
_fdh_geom
;
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osg::MatrixTransform *
transf
;
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double
*
vert
;
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bool
_first
;
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};
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}
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#endif
include
base
ShowFDHModel.h
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