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virtual reality framework
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ShowFDH.h
Go to the documentation of this file.
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#ifndef SHOWFDH_H
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#define SHOWFDH_H
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#include <
vrecko/Ability.h
>
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#include <
vrecko/EnvironmentObject.h
>
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#include <osg/Geode>
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#include <osg/Geometry>
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using namespace
vrecko;
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namespace
base {
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class
ShowFDH
:
public
Ability
{
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public
:
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ShowFDH
();
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~ShowFDH
() {};
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void
initialize(
void
);
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void
update(
void
);
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void
setMaxLevel
(
long
int
_new_max) {maxLevel = _new_max;}
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bool
loadXMLParameters(XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode
*parametersNode);
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XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode
*saveXMLParameters(XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument *);
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ParameterVector
*
getParameterVector
(
void
) {
return
pParameterVector;}
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static
ParameterVector
*
pParameterVector
;
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protected
:
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osg::Geode *
_fdh_geode
;
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osg::Geometry **
_fdh_geom
;
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osg::MatrixTransform *
transf
;
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float
*
vert
;
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long
int
maxLevel
;
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};
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}
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#endif
include
base
ShowFDH.h
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