vrecko
virtual reality framework
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#include "precompiled.h"
#include <vreckoAP/EditorQAbilities/ObjectAdd.h>
#include <sstream>
#include <helpers/HelperMacros.h>
#include <vrecko/EnvironmentObject.h>
#include <vrecko/World.h>
#include <vrecko/Scene.h>
#include "dirent.h"
Namespaces | |
namespace | APEditorQAbilities |
Macros | |
#define | DECLARE_SEARCH_STRUCTS |
#define | SEARCH_INIT(dirStr) { findDir = opendir(dirStr); if (findDir) findDirEnt = readdir(findDir); } |
#define | SEARCH_START_OK (findDir && findDirEnt) |
#define | SEARCH_FILENAME findDirEnt->d_name |
#define | SEARCH_NEXT_FILE_OK (findDirEnt = readdir(findDir)) |
#define | SEARCH_DONE { closedir(findDir); } |
#define DECLARE_SEARCH_STRUCTS |
#define SEARCH_DONE { closedir(findDir); } |
#define SEARCH_FILENAME findDirEnt->d_name |
#define SEARCH_INIT | ( | dirStr | ) | { findDir = opendir(dirStr); if (findDir) findDirEnt = readdir(findDir); } |
#define SEARCH_NEXT_FILE_OK (findDirEnt = readdir(findDir)) |
#define SEARCH_START_OK (findDir && findDirEnt) |