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AP_VirtualFixture.h
Go to the documentation of this file.
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#ifndef VF_AP
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#define VF_AP
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#include <
vrecko/Ability.h
>
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#include <vreckoAP/Export>
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#define INSTANCE
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#define LIST
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// ------------------------------
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#include "
Auxiliary.h
"
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#include "
Avatar.h
"
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#include "
AxisLock.h
"
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#include "
Box.h
"
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#include "
Border.h
"
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#include "
Cone.h
"
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#include "
Cylinder.h
"
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#include "
Damper.h
"
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#include "
Drag.h
"
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#include "
Filter.h
"
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#include "
Grid.h
"
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#include "
Log.h
"
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#include "
Marker.h
"
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#include "
MarkerFactory.h
"
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#include "
NavSphere.h
"
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#include "
Plane.h
"
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#include "
ProxiBox.h
"
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#include "
ProxiBorder.h
"
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#include "
ProxiCylinder.h
"
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#include "
ProxiSphere.h
"
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#include "
Sphere.h
"
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#include "
Trace.h
"
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#include "
Vibration.h
"
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#include "
VibrationLabel.h
"
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#include "
VibrationLabelActivator.h
"
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// ------------------------------
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extern
"C"
const
char
AP_EXPORT **
VirtualFixture_getAbilityList
(
void
);
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extern
"C"
Ability
AP_EXPORT *
VirtualFixture_getAbilityInstance
(
const
char
*_name);
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extern
"C"
const
char
* AP_EXPORT
VirtualFixture_getAbilityDescription
(
const
char
* name);
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extern
"C"
void
AP_EXPORT
VirtualFixture_setAbilitiesParameters
(
void
);
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extern
"C"
const
char
* AP_EXPORT
VirtualFixture_getPluginDescription
(
void
);
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#endif
src
vreckoAP
VF
AP_VirtualFixture.h
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