vrecko
virtual reality framework
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_AP_Atmospheric.cpp File Reference
#include <cstring>
#include "AP_Atmospheric.h"
#include "Clouds/Clouds.h"

Functions

const char * Atmospheric_getPluginDescription (void)
 
const char ** Atmospheric_getAbilityList (void)
 
const char * Clouds_getAbilityDescription (const char *name)
 
vrecko::AbilityAtmospheric_getAbilityInstance (const char *_name)
 

Variables

const char * _Atmospheric_plugin_name = { "Atmospheric" }
 
const char * _Atmospheric_ability_name []
 
const char * _Atmospheric_ability_description []
 

Function Documentation

vrecko::Ability* Atmospheric_getAbilityInstance ( const char *  _name)
const char** Atmospheric_getAbilityList ( void  )
const char* Atmospheric_getPluginDescription ( void  )
const char* Clouds_getAbilityDescription ( const char *  name)

Variable Documentation

const char* _Atmospheric_ability_description[]
Initial value:
= {
"Clouds rendering",
""}
const char* _Atmospheric_ability_name[]
Initial value:
= {
"Clouds",
NULL}
const char* _Atmospheric_plugin_name = { "Atmospheric" }