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virtual reality framework
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Log.h
Go to the documentation of this file.
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#ifndef VF_LOG
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#define VF_LOG
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#include <
vrecko/Ability.h
>
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using namespace
vrecko;
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namespace
VirtualFixture {
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class
Log
:
public
Ability
{
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public
:
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Log
();
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~Log
() {};
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// ------ BaseClass functions ------------------------
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void
processEvent(
const
std::string &input_name,
void
*value);
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// ---------------------------------------------------
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void
preInitialize(
void
);
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void
postInitialize(
void
);
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void
update(
void
);
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bool
loadXMLParameters(XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode
*pParametersNode);
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XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode
*getXMLParameters(XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument *);
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protected
:
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osg::Vec3
position
;
//for logging position -> set it first (eg. from Phantom), then log, when need it (event)
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};
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};
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#endif
src
vreckoAP
VF
Log.h
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