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virtual reality framework
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lsobject.h
Go to the documentation of this file.
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#ifndef LSOBJECT_H_
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#define LSOBJECT_H_
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#include "
abstractgenerator.h
"
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#include "
abstractinterpret.h
"
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using namespace
vrecko;
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namespace
AP_LSystem {
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class
LSObject
:
public
Ability
{
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private
:
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EnvironmentObject
* m_EOOwner;
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AbstractGenerator
* m_Generator;
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AbstractInterpret
* m_Interpreter;
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string
m_LSystemFileName;
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string
m_ConfigFileName;
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public
:
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LSObject
();
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virtual
~
LSObject
();
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virtual
void
preInitialize();
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virtual
void
postInitialize();
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virtual
bool
loadXMLParameters(XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode
*pParametersNode);
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};
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}
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#endif
include
vreckoAP
Garden
lsobject.h
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