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vrecko
virtual reality framework
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#include "Attribute.h"#include "Range.h"#include <string>#include <osg/Vec2>#include <osg/Vec3>#include <osg/Vec4>#include <osg/Matrix>#include <osg/Quat>Go to the source code of this file.
Classes | |
| class | vrecko::StaticAttribute< type, tval, tref > |
Namespaces | |
| namespace | vrecko |
| Second level of space paritioning queries - detailed searching inside object. | |
Typedefs | |
| typedef StaticAttribute < Attribute::TYPE_BOOL, bool > | vrecko::BoolAttribute |
| typedef StaticAttribute < Attribute::TYPE_INT, int > | vrecko::IntAttribute |
| booleans More... | |
| typedef StaticAttribute < Attribute::TYPE_LONG, long > | vrecko::LongAttribute |
| integers More... | |
| typedef StaticAttribute < Attribute::TYPE_FLOAT, float > | vrecko::FloatAttribute |
| longs More... | |
| typedef StaticAttribute < Attribute::TYPE_DOUBLE, double > | vrecko::DoubleAttribute |
| floats More... | |
| typedef StaticAttribute < Attribute::TYPE_STRING, string, const string & > | vrecko::StringAttribute |
| doubles More... | |
| typedef StaticAttribute < Attribute::TYPE_VEC2, Vec2, const Vec2 & > | vrecko::Vec2Attribute |
| strings More... | |
| typedef StaticAttribute < Attribute::TYPE_VEC3, Vec3, const Vec3 & > | vrecko::Vec3Attribute |
| 2D vectors More... | |
| typedef StaticAttribute < Attribute::TYPE_VEC4, Vec4, const Vec4 & > | vrecko::Vec4Attribute |
| 3D vectors More... | |
| typedef StaticAttribute < Attribute::TYPE_MATRIX, Matrix, const Matrix & > | vrecko::MatrixAttribute |
| 4D vectors More... | |
| typedef StaticAttribute < Attribute::TYPE_QUAT, Quat, const Quat & > | vrecko::QuatAttribute |
| matrices More... | |