vrecko
virtual reality framework
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#include "precompiled.h"
#include <vreckoAP/SpacePartitioning/GeometryLoaderBase.h>
#include <vrecko/ReaderWriter.h>
#include <osg/Group>
#include <osg/PrimitiveSet>
#include <osg/MatrixTransform>
#include <vrecko/Logger.h>
#include <float.h>
Namespaces | |
namespace | APSpacePartitioning |
Macros | |
#define | FACE(x) ((FaceBase*)getFace(x)) |
#define | VERTEX(x) ((VertexBase*)getVertex(x)) |
#define FACE | ( | x | ) | ((FaceBase*)getFace(x)) |
#define VERTEX | ( | x | ) | ((VertexBase*)getVertex(x)) |