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vrecko
virtual reality framework
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#include "ProxiSphere.h"#include <vrecko/Scene.h>#include <vrecko/EventDispatcher.h>#include <vrecko/DeviceManager.h>#include <vreckoDB/ReaderWriter.h>#include <osg/ShapeDrawable>#include <osg/StateSet>#include <osg/Material>#include <osg/Quat>#include <stdlib.h>