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vrecko
virtual reality framework
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#include "precompiled.h"#include <vreckoAP/SpacePartitioning/PointShell_Object_Data.h>#include <vreckoAP/SpacePartitioning/PointShell_Object_Data_LOD_Builder.h>#include <vreckoAP/SpacePartitioning/PointShell_Object_Data_Geometry_Analyser.h>#include "String"#include <vrecko/Scene.h>#include <vrecko/PersistentCache.h>#include <osgDB/ReadFile>#include <osg/Geometry>#include <osg/math>#include <cfloat>#include <time.h>#include <string>#include <deque>#include <queue>Namespaces | |
| namespace | APSpacePartitioning |
Macros | |
| #define | CURRENT_CACHED_DATA_VERSION 1 |
| #define CURRENT_CACHED_DATA_VERSION 1 |