vrecko
virtual reality framework
|
#include "precompiled.h"
#include <vreckoAP/SpacePartitioning/PointShell_Object_Data.h>
#include <vreckoAP/SpacePartitioning/PointShell_Object_Data_LOD_Builder.h>
#include <vreckoAP/SpacePartitioning/PointShell_Object_Data_Geometry_Analyser.h>
#include "String"
#include <vrecko/Scene.h>
#include <vrecko/PersistentCache.h>
#include <osgDB/ReadFile>
#include <osg/Geometry>
#include <osg/math>
#include <cfloat>
#include <time.h>
#include <string>
#include <deque>
#include <queue>
Namespaces | |
namespace | APSpacePartitioning |
Macros | |
#define | CURRENT_CACHED_DATA_VERSION 1 |
#define CURRENT_CACHED_DATA_VERSION 1 |