vrecko
virtual reality framework
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PHANToMAvatar.cpp File Reference
#include "PHANToMAvatar.h"
#include <vreckoDB/ReaderWriter.h>
#include <vrecko/Scene.h>
#include <vrecko/PHANToM.h>
#include <vrecko/EventDispatcher.h>
#include <vrecko/DeviceManager.h>
#include <ph_lib_data_structs.h>
#include <esg/spacesorting/FDH14Tree.h>
#include <esg/OSGPolygon.h>
#include <osg/Geode>
#include <osg/Geometry>
#include <osg/Material>
#include <esg/OSGAdapter.h>

Classes

struct  Triangle
 

Functions

double pointToTriangleDistance (osg::Vec3 P1, osg::Vec3 P2, osg::Vec3 P3, osg::Vec3 P0)
 

Variables

CPhantomRec * pCPhRec
 
EnvironmentObjectpVPosModel
 

Function Documentation

double pointToTriangleDistance ( osg::Vec3  P1,
osg::Vec3  P2,
osg::Vec3  P3,
osg::Vec3  P0 
)

Variable Documentation

CPhantomRec* pCPhRec
EnvironmentObject* pVPosModel