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virtual reality framework
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MaterialDesc.h
Go to the documentation of this file.
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#ifndef MaterialDesc_h
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#define MaterialDesc_h
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#include "
PhysXObject.h
"
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#include <
vrecko/World.h
>
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#include <string>
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using namespace
vrecko;
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namespace
vrecko
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{
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class
MaterialDesc
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{
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private
:
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NxMaterialDesc _materialDesc;
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NxMaterialIndex _matIndex;
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std::string _name;
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public
:
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NxMaterialIndex
MatIndex
()
const
{
return
_matIndex; }
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std::string
Name
()
const
{
return
_name; }
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void
Create
(NxScene* pScene);
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bool
loadXMLParameters
(XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode
*pParametersNode);
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};
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}
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#endif
src
vreckoAP
PhysX
MaterialDesc.h
Generated on Tue Feb 19 2013 10:23:46 for vrecko by
1.8.3.1