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ItemsGroup.h
Go to the documentation of this file.
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#pragma once
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#include "
GUI_item.h
"
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using namespace
vrecko;
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namespace
APGUI
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{
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class
ItemsGroup
:
public
osg::Referenced
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{
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public
:
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ItemsGroup
(
string
name);
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~
ItemsGroup
();
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inline
string
getName
() {
return
_name; }
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void
addItem(
GUI_Item
* newItem );
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void
reset();
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// given member's state is set to 'true'
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// all other members states are set to 'false'
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void
setActiveMember(
GUI_Item
* activeItem );
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protected
:
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string
_name
;
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std::vector<GUI_Item *>
_members
;
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};
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}
include
vreckoAP
GUI
ItemsGroup.h
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