vrecko
virtual reality framework
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#include "precompiled.h"
#include <vreckoAP/FFDEditor/Grid.h>
#include <iostream>
#include <stack>
#include <osg/BoundingSphere>
#include <osg/Matrix>
#include <osg/Group>
#include <osg/Geode>
#include <osg/ShapeDrawable>
#include <osg/LineWidth>
#include <vrecko/EnvironmentObject.h>
#include <vrecko/World.h>
#include <vrecko/Scene.h>
Namespaces | |
namespace | APFFDEditor |
Macros | |
#define | CONTROLPOINT(x, y, z) (controlPoints[x][y][z]) |
#define | EDGE(x) (edges[x]) |
Functions | |
bool | APFFDEditor::getParentsTransform (osg::Matrix &parentsTransform, vrecko::EnvironmentObject *object) |
#define CONTROLPOINT | ( | x, | |
y, | |||
z | |||
) | (controlPoints[x][y][z]) |
#define EDGE | ( | x | ) | (edges[x]) |