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vrecko
virtual reality framework
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#include "precompiled.h"#include <vreckoAP/FFDEditor/Grid.h>#include <iostream>#include <stack>#include <osg/BoundingSphere>#include <osg/Matrix>#include <osg/Group>#include <osg/Geode>#include <osg/ShapeDrawable>#include <osg/LineWidth>#include <vrecko/EnvironmentObject.h>#include <vrecko/World.h>#include <vrecko/Scene.h>Namespaces | |
| namespace | APFFDEditor |
Macros | |
| #define | CONTROLPOINT(x, y, z) (controlPoints[x][y][z]) |
| #define | EDGE(x) (edges[x]) |
Functions | |
| bool | APFFDEditor::getParentsTransform (osg::Matrix &parentsTransform, vrecko::EnvironmentObject *object) |
| #define CONTROLPOINT | ( | x, | |
| y, | |||
| z | |||
| ) | (controlPoints[x][y][z]) |
| #define EDGE | ( | x | ) | (edges[x]) |