vrecko
virtual reality framework
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#include "Cone.h"
#include <vrecko/Scene.h>
#include <vrecko/EventDispatcher.h>
#include <vrecko/DeviceManager.h>
#include <vreckoDB/ReaderWriter.h>
#include <osg/ShapeDrawable>
#include <osg/StateSet>
#include <osg/Material>
#include <osg/Quat>
#include <osg/CullFace>
#include <stdlib.h>
Macros | |
#define | CONE_CENTER 0.25 |
#define CONE_CENTER 0.25 |