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virtual reality framework
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AP_ode.h
Go to the documentation of this file.
1
#include <
vrecko/Ability.h
>
2
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#include <vreckoAP/Export>
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#define INSTANCE
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#define LIST
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// ------------------------------
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#include "
DynamicScene.h
"
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#include "
Sphere.h
"
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#include "
Cube.h
"
12
#include "
CappedCylinder.h
"
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#include "
CompositeObject.h
"
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// ------------------------------
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extern
"C"
const
char
AP_EXPORT **
ode_getAbilityList
(
void
);
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extern
"C"
Ability
AP_EXPORT *
ode_getAbilityInstance
(
const
char
*_name);
18
extern
"C"
const
char
AP_EXPORT *
ode_getAbilityDescription
(
const
char
*name);
19
extern
"C"
void
AP_EXPORT
ode_setAbilitiesParameters
(
void
);
20
extern
"C"
const
char
AP_EXPORT *
ode_getPluginDescription
(
void
);
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extern
"C"
void
AP_EXPORT
ode_initializeAttributesDescription
() {}
include
vreckoAP
ODE
AP_ode.h
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