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AP_boids.h
Go to the documentation of this file.
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/*
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Boids - virtualny krdel (roj, hejno) vtakov, ryb, hmyzu ...
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Michal Pancik, 172460
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Laborator interakci cloveka s pocitacem
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2008
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Problematiku boidov rozpracoval Craig W. Reynolds
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- http://www.red3d.com/cwr/
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Uzitocne vysvetlenie a pseudokod napisal Conrad Parker
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- http://www.metadecks.org/~conrad/boids/pseudocode.html
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*/
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#include <
vrecko/Ability.h
>
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#include <vreckoAP/Export>
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#define INSTANCE
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#define LIST
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// ------------------------------
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#include "
Boid.h
"
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#include "
BoidsLogic.h
"
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#include "
BoidsPlanner.h
"
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// ------------------------------
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extern
"C"
const
char
AP_EXPORT **
boids_getAbilityList
(
void
);
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extern
"C"
Ability
AP_EXPORT *
boids_getAbilityInstance
(
const
char
*_name);
27
extern
"C"
const
char
AP_EXPORT *
boids_getAbilityDescription
(
const
char
*name);
28
extern
"C"
const
char
AP_EXPORT *
boids_getPluginDescription
(
void
);
29
extern
"C"
void
AP_EXPORT
boids_initializeAttributesDescription
() {}
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include
vreckoAP
Boids
AP_boids.h
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