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virtual reality framework
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behindO::Manipulator Class Reference

#include <Manipulator.h>

Inheritance diagram for behindO::Manipulator:
vrecko::Ability vrecko::BaseClass

Public Member Functions

 Manipulator ()
 
 ~Manipulator ()
 
void processEvent (const std::string &input_name, void *value)
 
void preInitialize (void)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
void update (void)
 This method is called periodically in case this instance is registered in Scheduler. More...
 
std::string getAcceptableMessages (void)
 
- Public Member Functions inherited from vrecko::Ability
virtual ~Ability ()
 copy constructor More...
 
const std::string & getName () const
 Returns the ability name. More...
 
void setPluginName (const char *pName)
 Sets the plugin name. More...
 
const std::string & getPluginName (void) const
 Returns the plugin name. More...
 
const std::string & getID (void) const
 Returns ability the identification string. More...
 
void setID (const char *pID)
 (Internal usage, most people should not need to use it.) Sets the ability ID. More...
 
virtual void clean (void)
 
void setOwner (BaseClass *owner)
 (Internal usage, most people should not need to use it.) Sets ability owner. *l This method is called automatically in World::createAbility(), so one would (almost?) never want to use it directly. More...
 
BaseClassgetOwner (void)
 Returns the ability owner. More...
 
virtual ParameterVectorgetParameterVector (void)
 Return vector of the parameter description. More...
 
bool isUpdated (void)
 Set update flag. More...
 
virtual const std::string & getSenderString (void)
 Returns the identification string of sender. More...
 
- Public Member Functions inherited from vrecko::BaseClass
 BaseClass (const char *startingSenderString)
 The main constructor. More...
 
 BaseClass (BaseClass &bc)
 Copy constructor. Probably not really used. More...
 
virtual ~BaseClass ()
 Destructor. More...
 
virtual bool initialize (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *parameters=NULL)
 Core initialization. More...
 
virtual bool initializeFromString (const char *xmlString)
 Helper method that allows to initialize ability from a XML-formatted string. More...
 
virtual
XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode
saveXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument *)
 Save current setting into a XML node. More...
 
bool inputPresent (const std::string &name)
 Returns true if input pin (not request inputpin ) with given name is present. More...
 
bool outputPresent (const std::string &name)
 Returns true if output pin (not request output pin) with given name is present. More...
 
void addInputPin (InputPinBase *pin)
 Adds an input pin. More...
 
void removeInputPin (InputPinBase *pin)
 Removes an input pin. More...
 
void addOutputPin (OutputPinBase *pin)
 Adds an output pin. More...
 
void removeOutputPin (OutputPinBase *pin)
 Removes and output pin. More...
 
void addRequestInputPin (RequestInputPinBase *pin)
 Adds a request input pin. More...
 
void removeRequestInputPin (RequestInputPinBase *pin)
 Removes a request input pin. More...
 
void addRequestOutputPin (RequestOutputPinBase *pin)
 Adds a request output pin. More...
 
void removeRequestOutputPin (RequestOutputPinBase *pin)
 Removes a request output pin. More...
 
bool addNotification (BaseClass *receiver, unsigned long notificationTypes)
 Registers an observer that will be notified if a specific change occurs. More...
 
bool removeNotification (BaseClass *receiver, unsigned long notificationTypes=NOTIFICATION_ALL)
 Unregisters a previously registered observer. More...
 
virtual void processEvent (const std::string &input_name, VreckoMessage *pMessage)
 Internal method for processing the events. More...
 
virtual VreckoMessageprocessRequest (const std::string &request_input_name, VreckoMessage *pMessage)
 Internal method for processing the requests. More...
 
void reportError (const std::string &error)
 Print error message. More...
 
void setPriority (long int pr)
 Sets the priority. (Possible problems - read the full description for more info) More...
 
long int getPriority (void) const
 Returns current object priority. More...
 
void setAttribute (const std::string &attr_name, int attr_value)
 Sets an attribute value. More...
 
int getAttribute (const std::string &attr_name)
 Returns attribute value. More...
 
int getAttribute (const char *attr_name)
 Returns attribute value. More...
 
void deleteAttribute (const std::string &attr_name)
 Delete an attribute. More...
 
void setSceneFile (const std::string &sceneFileName)
 Set the name of the file this component was in (and possibly will be saved to). More...
 
const std::string & getSceneFile () const
 Get the name of the file this component was in. More...
 
virtual void postInitialize (void)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
virtual bool loadXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
virtual bool loadXMLParameters (const char *xmlString)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
InputPinBasegetInputPin (const char *strName)
 Returns pointer to an input pin with specified name. More...
 
OutputPinBasegetOutputPin (const char *strName)
 Returns pointer to an output pin with specified name. More...
 
RequestInputPinBasegetRequestInputPin (const char *strName)
 Returns pointer to an request input pin with specified name. More...
 
RequestOutputPinBasegetRequestOutputPin (const char *strName)
 Returns pointer to an input pin with specified name. More...
 

Protected Attributes

int control
 
bool _first
 
osg::Vec3 sensor_relative_pos
 
osg::Vec3 initial_sensor_pos
 
osg::Vec3 last_sensor_pos
 
osg::Quat last_sensor_orientation
 
float eye_distance_scale_factor
 
osg::Vec3 head_center
 
osg::Vec3 eye_position
 
osg::Vec3 up_vector
 
osg::Vec3 look_at_center
 
osg::Vec3 to_center
 
osg::Vec3 EO_owner_grab_pos
 
osg::Vec3 avatar_grab_pos
 
osg::Matrix EO_owner_grab_rot
 
osg::Matrix avatar_grab_transform
 
osg::Matrix avatar_grab_inverse_transform
 
osg::Matrix avatar_grab_rotation
 
osg::Matrix avatar_grab_inverse_rotation
 
osg::Matrix EO_owner_grab_Wrot
 
bool active
 
EnvironmentObjectowner
 
- Protected Attributes inherited from vrecko::Ability
BaseClasspOwner
 Pointer to the owner of this ability. (Almost?) always an EnvironmentObject class. More...
 
std::vector< std::string > parameterString
 
bool updated
 Update flag. It is used for save. More...
 
- Protected Attributes inherited from vrecko::BaseClass
AttributeMap attribute
 
MTReadWriteLock attributeLock
 
std::string senderString
 
MTLock notificationsLock
 
std::vector
< NOTIFICATION_DESCRIPTION
notifications
 
long int priority
 
const std::string * sceneFile
 
PinList inputPinsList
 
PinList outputPinsList
 
PinList requestInputPinsList
 
PinList requestOutputPinsList
 

Additional Inherited Members

- Public Types inherited from vrecko::Ability
typedef std::vector
< ParameterStruct
ParameterVector
 Vector of the description of parameters. More...
 
- Protected Types inherited from vrecko::BaseClass
typedef std::map< std::string,
int > 
AttributeMap
 Attributes. More...
 
typedef std::vector
< osg::ref_ptr< IOPinBase > > 
PinList
 
- Protected Member Functions inherited from vrecko::Ability
 Ability (const char *theAbilityName)
 

Constructor & Destructor Documentation

behindO::Manipulator::Manipulator ( )
behindO::Manipulator::~Manipulator ( )
inline

Member Function Documentation

std::string behindO::Manipulator::getAcceptableMessages ( void  )
inline
void behindO::Manipulator::preInitialize ( void  )
virtual

OBSOLETE METHOD, kept for backwards compatibility.

The preInitialize(), loadXMLParameters() and postInitialize() methods were replaced in 2011 by a single method initialize().

Reimplemented from vrecko::BaseClass.

void behindO::Manipulator::processEvent ( const std::string &  input_name,
void *  value 
)

Process the Events.

void behindO::Manipulator::update ( void  )
virtual

This method is called periodically in case this instance is registered in Scheduler.

The method is called periodically at specified frequency or every frame. Use the Scheduler::addEntity() method to register your class and set the frequency.

Reimplemented from vrecko::BaseClass.

Member Data Documentation

bool behindO::Manipulator::_first
protected
bool behindO::Manipulator::active
protected
osg::Matrix behindO::Manipulator::avatar_grab_inverse_rotation
protected
osg::Matrix behindO::Manipulator::avatar_grab_inverse_transform
protected
osg::Vec3 behindO::Manipulator::avatar_grab_pos
protected
osg::Matrix behindO::Manipulator::avatar_grab_rotation
protected
osg::Matrix behindO::Manipulator::avatar_grab_transform
protected
int behindO::Manipulator::control
protected
osg::Vec3 behindO::Manipulator::EO_owner_grab_pos
protected
osg::Matrix behindO::Manipulator::EO_owner_grab_rot
protected
osg::Matrix behindO::Manipulator::EO_owner_grab_Wrot
protected
float behindO::Manipulator::eye_distance_scale_factor
protected
osg::Vec3 behindO::Manipulator::eye_position
protected
osg::Vec3 behindO::Manipulator::head_center
protected
osg::Vec3 behindO::Manipulator::initial_sensor_pos
protected
osg::Quat behindO::Manipulator::last_sensor_orientation
protected
osg::Vec3 behindO::Manipulator::last_sensor_pos
protected
osg::Vec3 behindO::Manipulator::look_at_center
protected
EnvironmentObject* behindO::Manipulator::owner
protected
osg::Vec3 behindO::Manipulator::sensor_relative_pos
protected
osg::Vec3 behindO::Manipulator::to_center
protected
osg::Vec3 behindO::Manipulator::up_vector
protected

The documentation for this class was generated from the following file: