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CarSim::CarExecutionUnit Class Reference

#include <CarExecutionUnit.h>

Inheritance diagram for CarSim::CarExecutionUnit:
vrecko::Ability vrecko::BaseClass

Public Member Functions

 CarExecutionUnit ()
 
 CarExecutionUnit (const CarSize &carSize, const float maxSpeed, const float minSpeed, const float maxAcc, const float minAcc, const float maxDispWheelAngle, std::vector< osg::MatrixTransform * > *const pWheelsVec, const float wheelR, Lights *const pLights, const osg::Vec3 &carDirection, const osg::Vec3 &carNormal, const osg::Vec3 &carPositionOnRoad, vrecko::EnvironmentObject *const pFutureCarEOownerToSet)
 
 ~CarExecutionUnit ()
 
void preInitialize (void)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
void update (void)
 This method is called periodically in case this instance is registered in Scheduler. More...
 
bool loadXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *pParametersNode)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
- Public Member Functions inherited from vrecko::Ability
virtual ~Ability ()
 copy constructor More...
 
const std::string & getName () const
 Returns the ability name. More...
 
void setPluginName (const char *pName)
 Sets the plugin name. More...
 
const std::string & getPluginName (void) const
 Returns the plugin name. More...
 
const std::string & getID (void) const
 Returns ability the identification string. More...
 
void setID (const char *pID)
 (Internal usage, most people should not need to use it.) Sets the ability ID. More...
 
virtual void clean (void)
 
void setOwner (BaseClass *owner)
 (Internal usage, most people should not need to use it.) Sets ability owner. *l This method is called automatically in World::createAbility(), so one would (almost?) never want to use it directly. More...
 
BaseClassgetOwner (void)
 Returns the ability owner. More...
 
virtual ParameterVectorgetParameterVector (void)
 Return vector of the parameter description. More...
 
bool isUpdated (void)
 Set update flag. More...
 
virtual const std::string & getSenderString (void)
 Returns the identification string of sender. More...
 
- Public Member Functions inherited from vrecko::BaseClass
 BaseClass (const char *startingSenderString)
 The main constructor. More...
 
 BaseClass (BaseClass &bc)
 Copy constructor. Probably not really used. More...
 
virtual ~BaseClass ()
 Destructor. More...
 
virtual bool initialize (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *parameters=NULL)
 Core initialization. More...
 
virtual bool initializeFromString (const char *xmlString)
 Helper method that allows to initialize ability from a XML-formatted string. More...
 
virtual
XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode
saveXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument *)
 Save current setting into a XML node. More...
 
bool inputPresent (const std::string &name)
 Returns true if input pin (not request inputpin ) with given name is present. More...
 
bool outputPresent (const std::string &name)
 Returns true if output pin (not request output pin) with given name is present. More...
 
void addInputPin (InputPinBase *pin)
 Adds an input pin. More...
 
void removeInputPin (InputPinBase *pin)
 Removes an input pin. More...
 
void addOutputPin (OutputPinBase *pin)
 Adds an output pin. More...
 
void removeOutputPin (OutputPinBase *pin)
 Removes and output pin. More...
 
void addRequestInputPin (RequestInputPinBase *pin)
 Adds a request input pin. More...
 
void removeRequestInputPin (RequestInputPinBase *pin)
 Removes a request input pin. More...
 
void addRequestOutputPin (RequestOutputPinBase *pin)
 Adds a request output pin. More...
 
void removeRequestOutputPin (RequestOutputPinBase *pin)
 Removes a request output pin. More...
 
bool addNotification (BaseClass *receiver, unsigned long notificationTypes)
 Registers an observer that will be notified if a specific change occurs. More...
 
bool removeNotification (BaseClass *receiver, unsigned long notificationTypes=NOTIFICATION_ALL)
 Unregisters a previously registered observer. More...
 
virtual void processEvent (const std::string &input_name, VreckoMessage *pMessage)
 Internal method for processing the events. More...
 
virtual VreckoMessageprocessRequest (const std::string &request_input_name, VreckoMessage *pMessage)
 Internal method for processing the requests. More...
 
void reportError (const std::string &error)
 Print error message. More...
 
void setPriority (long int pr)
 Sets the priority. (Possible problems - read the full description for more info) More...
 
long int getPriority (void) const
 Returns current object priority. More...
 
void setAttribute (const std::string &attr_name, int attr_value)
 Sets an attribute value. More...
 
int getAttribute (const std::string &attr_name)
 Returns attribute value. More...
 
int getAttribute (const char *attr_name)
 Returns attribute value. More...
 
void deleteAttribute (const std::string &attr_name)
 Delete an attribute. More...
 
void setSceneFile (const std::string &sceneFileName)
 Set the name of the file this component was in (and possibly will be saved to). More...
 
const std::string & getSceneFile () const
 Get the name of the file this component was in. More...
 
virtual void postInitialize (void)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
virtual bool loadXMLParameters (const char *xmlString)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
InputPinBasegetInputPin (const char *strName)
 Returns pointer to an input pin with specified name. More...
 
OutputPinBasegetOutputPin (const char *strName)
 Returns pointer to an output pin with specified name. More...
 
RequestInputPinBasegetRequestInputPin (const char *strName)
 Returns pointer to an request input pin with specified name. More...
 
RequestOutputPinBasegetRequestOutputPin (const char *strName)
 Returns pointer to an input pin with specified name. More...
 

Protected Member Functions

void checkXMLparameters ()
 
void initDirection (const osg::Vec3 &dir)
 
void initNormal (const osg::Vec3 &normal)
 
void computeCarState (const float lastFrameLength)
 
void switchLight (const unsigned int lightType, const unsigned int lightState)
 
void blink (const float lastFrameLength)
 
void loadGeometryParts ()
 
 DECLARE_INPUT (InAcc, vrecko::MessageFloat)
 
 DECLARE_INPUT (InWheelAngle, vrecko::MessageFloat)
 
 DECLARE_INPUT (InStop, vrecko::MessageVoid)
 
 DECLARE_INPUT (InUpdate, vrecko::MessageFloat)
 
 DECLARE_INPUT (InInitNormal, vrecko::MessageVec3)
 
 DECLARE_INPUT (InInitDirection, vrecko::MessageVec3)
 
 DECLARE_INPUT (InInitPosition, vrecko::MessageVec3)
 
 DECLARE_INPUT (InSetCarNormal, vrecko::MessageVec3)
 
 DECLARE_INPUT (InPushCarInNormalDir, vrecko::MessageFloat)
 
 DECLARE_INPUT (InPushCarInDirectionCrossNormalDir, vrecko::MessageFloat)
 
 DECLARE_INPUT (InSetBlinker, vrecko::MessageUnsignedInt)
 
 DECLARE_INPUT (InShow, vrecko::MessageVoid)
 
 DECLARE_INPUT (InHide, vrecko::MessageVoid)
 
 DECLARE_REQUEST_INPUT (InGetCarState, vrecko::MessageVoid, MessageCarStatePtr)
 
 DECLARE_REQUEST_INPUT (InGetCarLength, vrecko::MessageVoid, vrecko::MessageFloat)
 
- Protected Member Functions inherited from vrecko::Ability
 Ability (const char *theAbilityName)
 
- Protected Member Functions inherited from vrecko::BaseClass
bool sendNotifications (unsigned long notificationType, void *notificationData)
 
virtual int processNotification (BaseClass *sender, unsigned long notificationType, void *notificationData)
 Process an incoming notification. More...
 
IOPinBasefindPinInList (const char *strName, PinList *pinList)
 Internal method to find a given pin in a given list. More...
 

Protected Attributes

CarState carState
 
float vPrevious
 
float maxSpeed
 
float minSpeed
 
float maxDispWheelAngle
 
float wheelDisplayAngleAroundNormal
 
float wheelRotateAngle
 
float wheelR
 
std::vector
< osg::MatrixTransform * >
*const 
pWheelsVec
 
std::vector< osg::Matrix > wheelsInitMatrixVec
 
Lights *const pLights
 
unsigned int frontLightState
 
unsigned int brakeLightState
 
float timeFromLastBlinkStart
 
const bool isGenCar
 
GeometryPartsPath *const pGeometryPartsPath
 
std::vector< osg::Vec3 > *const pLeftWheelsPosVec
 
- Protected Attributes inherited from vrecko::Ability
BaseClasspOwner
 Pointer to the owner of this ability. (Almost?) always an EnvironmentObject class. More...
 
std::vector< std::string > parameterString
 
bool updated
 Update flag. It is used for save. More...
 
- Protected Attributes inherited from vrecko::BaseClass
AttributeMap attribute
 
MTReadWriteLock attributeLock
 
std::string senderString
 
MTLock notificationsLock
 
std::vector
< NOTIFICATION_DESCRIPTION
notifications
 
long int priority
 
const std::string * sceneFile
 
PinList inputPinsList
 
PinList outputPinsList
 
PinList requestInputPinsList
 
PinList requestOutputPinsList
 

Additional Inherited Members

- Public Types inherited from vrecko::Ability
typedef std::vector
< ParameterStruct
ParameterVector
 Vector of the description of parameters. More...
 
- Protected Types inherited from vrecko::BaseClass
typedef std::map< std::string,
int > 
AttributeMap
 Attributes. More...
 
typedef std::vector
< osg::ref_ptr< IOPinBase > > 
PinList
 

Constructor & Destructor Documentation

CarExecutionUnit::CarExecutionUnit ( )
CarSim::CarExecutionUnit::CarExecutionUnit ( const CarSize carSize,
const float  maxSpeed,
const float  minSpeed,
const float  maxAcc,
const float  minAcc,
const float  maxDispWheelAngle,
std::vector< osg::MatrixTransform * > *const  pWheelsVec,
const float  wheelR,
Lights *const  pLights,
const osg::Vec3 &  carDirection,
const osg::Vec3 &  carNormal,
const osg::Vec3 &  carPositionOnRoad,
vrecko::EnvironmentObject *const  pFutureCarEOownerToSet 
)
CarExecutionUnit::~CarExecutionUnit ( )

Member Function Documentation

void CarExecutionUnit::blink ( const float  lastFrameLength)
protected
void CarExecutionUnit::checkXMLparameters ( )
protected
void CarExecutionUnit::computeCarState ( const float  lastFrameLength)
protected
CarSim::CarExecutionUnit::DECLARE_INPUT ( InAcc  ,
vrecko::MessageFloat   
)
protected
CarSim::CarExecutionUnit::DECLARE_INPUT ( InWheelAngle  ,
vrecko::MessageFloat   
)
protected
CarSim::CarExecutionUnit::DECLARE_INPUT ( InStop  ,
vrecko::MessageVoid   
)
protected
CarSim::CarExecutionUnit::DECLARE_INPUT ( InUpdate  ,
vrecko::MessageFloat   
)
protected
CarSim::CarExecutionUnit::DECLARE_INPUT ( InInitNormal  ,
vrecko::MessageVec3   
)
protected
CarSim::CarExecutionUnit::DECLARE_INPUT ( InInitDirection  ,
vrecko::MessageVec3   
)
protected
CarSim::CarExecutionUnit::DECLARE_INPUT ( InInitPosition  ,
vrecko::MessageVec3   
)
protected
CarSim::CarExecutionUnit::DECLARE_INPUT ( InSetCarNormal  ,
vrecko::MessageVec3   
)
protected
CarSim::CarExecutionUnit::DECLARE_INPUT ( InPushCarInNormalDir  ,
vrecko::MessageFloat   
)
protected
CarSim::CarExecutionUnit::DECLARE_INPUT ( InPushCarInDirectionCrossNormalDir  ,
vrecko::MessageFloat   
)
protected
CarSim::CarExecutionUnit::DECLARE_INPUT ( InSetBlinker  ,
vrecko::MessageUnsignedInt   
)
protected
CarSim::CarExecutionUnit::DECLARE_INPUT ( InShow  ,
vrecko::MessageVoid   
)
protected
CarSim::CarExecutionUnit::DECLARE_INPUT ( InHide  ,
vrecko::MessageVoid   
)
protected
CarSim::CarExecutionUnit::DECLARE_REQUEST_INPUT ( InGetCarState  ,
vrecko::MessageVoid  ,
MessageCarStatePtr   
)
protected
CarSim::CarExecutionUnit::DECLARE_REQUEST_INPUT ( InGetCarLength  ,
vrecko::MessageVoid  ,
vrecko::MessageFloat   
)
protected
void CarExecutionUnit::initDirection ( const osg::Vec3 &  dir)
protected
void CarExecutionUnit::initNormal ( const osg::Vec3 &  normal)
protected
void CarExecutionUnit::loadGeometryParts ( )
protected
bool CarExecutionUnit::loadXMLParameters ( XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *  )
virtual

OBSOLETE METHOD, kept for backwards compatibility.

The preInitialize(), loadXMLParameters() and postInitialize() methods were replaced in 2011 by a single method initialize().

Parameters
*(XERCES_CPP_NAMESPACE_QUALIFIER DOMNode)
Returns
(bool)

Reimplemented from vrecko::BaseClass.

void CarExecutionUnit::preInitialize ( void  )
virtual

OBSOLETE METHOD, kept for backwards compatibility.

The preInitialize(), loadXMLParameters() and postInitialize() methods were replaced in 2011 by a single method initialize().

Reimplemented from vrecko::BaseClass.

void CarExecutionUnit::switchLight ( const unsigned int  lightType,
const unsigned int  lightState 
)
protected
void CarExecutionUnit::update ( void  )
virtual

This method is called periodically in case this instance is registered in Scheduler.

The method is called periodically at specified frequency or every frame. Use the Scheduler::addEntity() method to register your class and set the frequency.

Reimplemented from vrecko::BaseClass.

Member Data Documentation

unsigned int CarSim::CarExecutionUnit::brakeLightState
protected
CarState CarSim::CarExecutionUnit::carState
protected
unsigned int CarSim::CarExecutionUnit::frontLightState
protected
const bool CarSim::CarExecutionUnit::isGenCar
protected
float CarSim::CarExecutionUnit::maxDispWheelAngle
protected
float CarSim::CarExecutionUnit::maxSpeed
protected
float CarSim::CarExecutionUnit::minSpeed
protected
GeometryPartsPath* const CarSim::CarExecutionUnit::pGeometryPartsPath
protected
std::vector<osg::Vec3>* const CarSim::CarExecutionUnit::pLeftWheelsPosVec
protected
Lights* const CarSim::CarExecutionUnit::pLights
protected
std::vector<osg::MatrixTransform*>* const CarSim::CarExecutionUnit::pWheelsVec
protected
float CarSim::CarExecutionUnit::timeFromLastBlinkStart
protected
float CarSim::CarExecutionUnit::vPrevious
protected
float CarSim::CarExecutionUnit::wheelDisplayAngleAroundNormal
protected
float CarSim::CarExecutionUnit::wheelR
protected
float CarSim::CarExecutionUnit::wheelRotateAngle
protected
std::vector<osg::Matrix> CarSim::CarExecutionUnit::wheelsInitMatrixVec
protected

The documentation for this class was generated from the following files: