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UpdatablePhysXObject.h
Go to the documentation of this file.
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#ifndef UpdatablePhysXObject_h
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#define UpdatablePhysXObject_h
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#include "
BasePhysXObject.h
"
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using namespace
vrecko;
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namespace
PhysXPlugin
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{
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class
UpdatablePhysXObject
:
public
BasePhysXObject
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{
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protected
:
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std::string
_strRegisterPhysXObject
;
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public
:
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UpdatablePhysXObject
(
const
char
* abName):
BasePhysXObject
(abName){}
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virtual
~UpdatablePhysXObject
(){}
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// tato metoda a preInitialize musi byt volany ve zdedenych tridach
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// pretezujte metodu BeforeInitialization a AfterInitialization
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void
postInitialize();
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virtual
void
RegisterUpatablePO();
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virtual
void
UpdateEnvironmentObject()=0;
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DECLARE_REQUEST_OUTPUT
(RegisterPhysXObject, MessageUpdatablePhysXObjectPtr, MessageBool);
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};
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}
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#endif
src
vreckoAP
PhysX
UpdatablePhysXObject.h
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