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TimeLineSpline.h
Go to the documentation of this file.
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#pragma once
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#include "Spline.h"
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#define TIMELINE__ZERO_TIME 0.0
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#define TIMELINE__FULLY_VISIBLE -1.0
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class
TimeLineSpline
:
public
SplineDecorator
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{
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public
:
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TimeLineSpline
(DoubleArrayPtr timeStamps, SplinePtr decoratedSpline);
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META_DAObjectDecorator
(_decoratedSpline,
TimeLineSpline
,
"Time line Spline"
)
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virtual
Vec3ArrayPtr
getPoints();
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void
setTime
(
double
time);
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protected
:
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// time (in seconds) of spline
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double
_time
;
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// pointer to array with timestamps
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DoubleArrayPtr
_timeStamps
;
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};
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typedef
osg::ref_ptr<TimeLineSpline>
TimeLineSplinePtr
;
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include
vreckoAP
DynamicArt
TimeLineSpline.h
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