vrecko
virtual reality framework
Main Page
Related Pages
Namespaces
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
Pages
ParticleFactory.h
Go to the documentation of this file.
1
// ===============================================================================
2
// AGEIA PHYSX SDK SAMPLE PROGRAMS
3
// PARTICLE FLUID
4
//
5
// Written by Simon Schirm 09-12-06
6
// ===============================================================================
7
8
#ifndef PARTICLE_FACTORY_H
9
#define PARTICLE_FACTORY_H
10
11
#include "NxPhysics.h"
12
13
void
CreateParticleAABB
(NxParticleData& pd,
unsigned
maxParticlesTotal,
unsigned
maxParticles,
bool
append, NxBounds3& aabb,
const
NxVec3 vel,
float
lifetime,
float
distance
);
14
void
CreateParticleSphere
(NxParticleData& pd,
unsigned
maxParticles,
bool
append,
const
NxVec3& pos,
const
NxVec3 vel,
float
lifetime,
float
distance
,
unsigned
sideNum);
15
16
17
#endif
18
src
vreckoAP
PhysX
common code
ParticleFactory.h
Generated on Tue Feb 19 2013 10:23:46 for vrecko by
1.8.3.1