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virtual reality framework
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KalmanFilter.h
Go to the documentation of this file.
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#ifndef KALMAN_FILTER_H
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#define KALMAN_FILTER_H
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#include <
vreckoDP/PHANToM/PHANToM_Device.h
>
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#ifdef COMPILE_PHANTOM_DEVICE
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//#include "kalman/ekfilter.hpp"
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namespace
vreckoDP_PHANToM {
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// TODO: NOT READY
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/* PHANToM filter to reduce noise and generally limit high frequency changes. */
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class
KalmanFilter :
public
PHANToMFilter {
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public
:
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// typedef Kalman::EKFilter<float, 0, false, false, false> PhantomFilter;
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KalmanFilter();
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virtual
bool
loadXMLParameters(XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode
*parameters);
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virtual
void
apply(PHANToMSTATE &pState, osg::Vec3 &force, osg::Vec3 &torque);
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protected
:
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// PhantomFilter filter;
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};
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}
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#endif
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#endif
src
vreckoDP
PHANToM
KalmanFilter.h
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