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ForceField.h
Go to the documentation of this file.
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#ifndef BaseForceField_h
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#define BaseForceField_h
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#include "
BasePhysXObject.h
"
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namespace
PhysXPlugin
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{
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class
ForceField
:
public
BasePhysXObject
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{
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public
:
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ForceField
();
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virtual
~ForceField
(){}
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std::string
getAcceptableMessages
(
void
) {
return
"PhysXForceField"
;}
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virtual
bool
loadXMLParameters
(XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode
*parametersNode);
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//virtual XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *getXMLParameters(XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument *);
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protected
:
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void
Create
();
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NxForceFieldDesc
_forceFieldDesc
;
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NxForceFieldLinearKernelDesc
_forceFieldLinearKernelDesc
;
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};
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}
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#endif
src
vreckoAP
PhysX
ForceField.h
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