vrecko
virtual reality framework
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Classes | |
class | MidpointDisplacementAlgorithm |
class | PerlinNoiseAlgorithm |
class | RandomFaultsAlgorithm |
class | TerrainAlgorithm |
class | Default |
class | GeneratedTerrainProperties |
class | HeightMapProperties |
class | MidpointDisplacementProperties |
class | PerlinNoiseProperties |
class | RandomFaultsProperties |
class | TerrainProperties |
class | Terrain2D |
2D terrain based on height map which consists of multiple equally large segments. More... | |
class | Terrain2DSegment |
Represents a single segment of a two-dimensional terrain which consists of a grid of NxN points (where N >= 2) in the XZ plane (in OSG coordinates) with the value in the Y axis representing height of the point. More... | |
class | TerrainAbility |
class | TerrainRandom |
class | TerrainUtility |
Enumerations | |
enum | TerrainAlignment { Left, Centre, Right } |
enum | DataSourceType { None, Image, Algorithm } |
enum | AlgorithmType { Displacement, Faults, PerlinNoise } |
enum | InterpolationType { Linear, Cosine } |
enum | FileTypeExport { MAX3DS, OBJ, IVE, OSG, FLT, AC, FBX } |