vrecko
virtual reality framework
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ShootingSimulation.cpp File Reference
#include <vreckoAP/ShootingSimulation/ShootingSimulation.h>
#include <osgDB/ReadFile>
#include <string>
#include <time.h>

Classes

struct  MyReadCallback
 
class  EOLineSegmentIntersector
 

Functions

 METHOD_INPUT (Start, MessageBool, ShootingSimulation)
 
 METHOD_INPUT (Mouse, MessageVec2, ShootingSimulation)
 
 METHOD_INPUT (Trigger, MessageBool, ShootingSimulation)
 
 METHOD_INPUT (Sensor_Transformation, MessageSensorTransformation, ShootingSimulation)
 

Function Documentation

METHOD_INPUT ( Start  ,
MessageBool  ,
ShootingSimulation   
)
METHOD_INPUT ( Mouse  ,
MessageVec2  ,
ShootingSimulation   
)
METHOD_INPUT ( Trigger  ,
MessageBool  ,
ShootingSimulation   
)
METHOD_INPUT ( Sensor_Transformation  ,
MessageSensorTransformation  ,
ShootingSimulation   
)